<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>EverRealm Devlog - itch.io</title><link>https://wirelessjava.itch.io/everrealm</link><description>Procedural open-world fantasy RPG with AI-driven NPCs</description><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1709296/everrealm-190-magic-weapons-and-tavern-legends</guid><title>Everrealm 1.9.0: Magic Weapons and Tavern Legends</title><link>https://wirelessjava.itch.io/everrealm/devlog/1709296/everrealm-190-magic-weapons-and-tavern-legends</link><pubDate>Thu, 15 Oct 2026 19:20:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwOTIxNzU5LmpwZw==/400x224%23c/hiDlEs.jpg"/><p>This update makes your weapons look the part and gives the legendary items stories you can actually read. Weapons that glow with magic Frostbite: it now sheds drifting snowflakes. It also has a 15% ch...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1704482/everrealm-180-legendary-items-get-their-own-stories</guid><title>Everrealm 1.8.0: Legendary Items Get Their Own Stories</title><link>https://wirelessjava.itch.io/everrealm/devlog/1704482/everrealm-180-legendary-items-get-their-own-stories</link><pubDate>Mon, 12 Oct 2026 22:03:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwODEzMDQwLmpwZw==/400x224%23c/i7VGfw.jpg"/><p>Legendary items stop being just stat sticks in this update, and the townsfolk now have something to say about them. New legendary items Tithe-Collector&#039;s Purse: a modest earner, not a power item. Worn...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1693056/everrealm-170-life-on-the-streets</guid><title>Everrealm 1.7.0: Life on the Streets</title><link>https://wirelessjava.itch.io/everrealm/devlog/1693056/everrealm-170-life-on-the-streets</link><pubDate>Mon, 05 Oct 2026 21:11:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNTgxMDQ0LmpwZw==/400x224%23c/CM8svx.jpg"/><p>Everrealm 1.7.0: Life on the Streets A follow-up to last release&#039;s visual update. This one makes towns and Gutter Reach feel more solid and more alive, and fixes a couple of things you may have spotte...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1689024/ladies-of-the-night</guid><title>Ladies of the Night</title><link>https://wirelessjava.itch.io/everrealm/devlog/1689024/ladies-of-the-night</link><pubDate>Sat, 03 Oct 2026 20:04:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNTA4NDc2LmpwZw==/400x224%23c/kFKFua.jpg"/><p>v1.5.0 is out A round of fixes and a few new faces this time. Fixed Goblin Camp and Ruin Maze garrisons were frozen in a T-pose and couldn&#039;t be hit. They now move, fight, and can be defeated. Garrison...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1678475/gutter-reach</guid><title>Gutter Reach</title><link>https://wirelessjava.itch.io/everrealm/devlog/1678475/gutter-reach</link><pubDate>Sat, 26 Sep 2026 20:36:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMjg0MTE5LmpwZw==/400x224%23c/sKSrCa.jpg"/><p>New in this build: Gutter Reach , a massive capital city that streams in around you as you walk toward it — 1,600+ buildings, no loading screen, no fixed size limit. Every single one is enterable...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1677268/v0300-squashing-a-real-freeze-and-monsters-by-daylight</guid><title>v0.30.0 — Squashing a real freeze, and monsters by daylight</title><link>https://wirelessjava.itch.io/everrealm/devlog/1677268/v0300-squashing-a-real-freeze-and-monsters-by-daylight</link><pubDate>Fri, 25 Sep 2026 21:29:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMjU3ODY4LmpwZw==/400x224%23c/h7cBBI.jpg"/><p>A big one this update: tracked down and fixed a genuine, repeatable multi-second freeze that could hit while exploring the overworld. Turned out to be the minimap quietly doing far more work than it n...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1669995/everrealm-0240-smoother-on-every-machine</guid><title>Everrealm 0.24.0 — Smoother on every machine</title><link>https://wirelessjava.itch.io/everrealm/devlog/1669995/everrealm-0240-smoother-on-every-machine</link><pubDate>Sat, 19 Sep 2026 20:04:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTA1MzIyLmpwZw==/400x224%23c/M4DKAA.jpg"/><p>This update is about speed. The game now runs much better on older and lower-powered computers, and you get controls to tune it. Performance Far and hidden characters are no longer drawn or simulated...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1668849/every-race-now-has-its-own-face</guid><title>Every race now has its own face</title><link>https://wirelessjava.itch.io/everrealm/devlog/1668849/every-race-now-has-its-own-face</link><pubDate>Fri, 18 Sep 2026 20:25:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDgyMzI1LmpwZw==/400x224%23c/XzzeFU.jpg"/><p>Character creation just got a proper upgrade: portraits are no longer one generic pile of faces shared by everyone. Every race — Human, Elf, Dwarf, Halfling, Half-Elf, Half-Orc, Gnome, and Orc — n...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1658197/tavern-card-games-are-here-the-cut</guid><title>Tavern card games are here — The Cut</title><link>https://wirelessjava.itch.io/everrealm/devlog/1658197/tavern-card-games-are-here-the-cut</link><pubDate>Wed, 09 Sep 2026 21:05:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5ODgyMDE3LmpwZw==/400x224%23c/ZpqviJ.jpg"/><p>Taverns across the realm now offer a proper card game. Ask the innkeeper&#039;s tavern menu for &quot;Play Cards&quot; to challenge the house — a simplified deck-building duel of creatures and spells, with a shot...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1656059/a-new-face-in-the-tavern</guid><title>A new face in the Tavern</title><link>https://wirelessjava.itch.io/everrealm/devlog/1656059/a-new-face-in-the-tavern</link><pubDate>Mon, 07 Sep 2026 21:22:25 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5ODQwODQ1LmpwZw==/400x224%23c/q8CoO2.jpg"/><p>The overworld got a lot more worth exploring this update, and the taverns got a little livelier too. A traveling dancer has arrived, performing in the Ironspire and Rowanvale taverns. She&#039;s not tied t...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1649079/v060-interiors-get-some-life</guid><title>v0.6.0 — Interiors Get Some Life</title><link>https://wirelessjava.itch.io/everrealm/devlog/1649079/v060-interiors-get-some-life</link><pubDate>Tue, 01 Sep 2026 20:15:18 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NzA0ODgxLmpwZw==/400x224%23c/OOeYHG.jpg"/><p>Houses in EverRealm have always been worth breaking into, but once you were actually standing inside one, there wasn&#039;t much to look at — every room was the same flat darkness, and nothing stopped yo...</p>]]></description></item><item><guid>https://wirelessjava.itch.io/everrealm/devlog/1646556/update-night-watch-broken-locks-v030</guid><title>Update: Night Watch &amp; Broken Locks (v0.3.0)</title><link>https://wirelessjava.itch.io/everrealm/devlog/1646556/update-night-watch-broken-locks-v030</link><pubDate>Sun, 30 Aug 2026 22:01:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NjU4MjYxLmpwZw==/400x224%23c/eNKkEE.jpg"/><p>A big one this time — townsfolk have real routines now, the world talks back a bit more, and crime finally has consequences. World &amp; NPCs Villagers now head home for the night and shut themselves in...</p>]]></description></item></channel></rss>